Paper Title
HAND GESTURE CAR-GAME USING PYTHON(FLASK) WITHCNN, OPENCV, AND MEDIAPIPE FOR REAL-TIME INTERACTION
Abstract
The only type of unconventional user interaction further developed in the last few years is gesture-based technology; something more than input. This "GestureSHIFT Car Game" is an immersive framework that utilizes real-time hand gesture detection to handle a car racing game. The car is controlled by the player in a way it has no controller and instead uses a camera-based input system to track and analyze hand movement in order to steer. The game further connects with a database to manage user data like high scores and performance statistics, facilitating tailored feedback and progress-reporting. It increases the user engagement by giving more dynamic and data-driven experience. This paper has the complete study about the gesture control in gaming, its development, its technical challenges and how we can manage the database of gestures for recognition and also the application which makes use of this gesture with a broader outlook towards its future in entertainment and virtual reality environments.
Keywords - Hand tracking, Python, Flask, Database tracking, Gesture Recognition, Car Game, Camera-based control, User statistics.